By continuing to browse the site you are agreeing to our use of cookies. Diana is a scourge for average and skilled play. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. This was something else, something drawn from the fractured recollections of the celestial essence that shared her flesh. Diana saw nothing, but she knew something was here, something utterly hostile and yet somehow familiar. These champions, while also affected by the Doran's Ring, don't tend to build any of the mana items we're touching this patch. on Middle vs by Pro Kuro on Patch 10.10. If her third sphere detonates, the shield gains additional strength.Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. Pale Cascade. Diana leapt over the leftmost beast and swung her sword in a crescent arc towards its neck plates. I propose a change to make it worth more and give it more of a use than just MA VACUUM! Where Diana should stand out from other divers is in her ability to pull enemy champions together and set them up for small Area of Effect follow up (Orianna, that’s you). The woman’s steps were faltering and she leaned on a carved staff of willow to remain upright.

Diana was brought before the temple elders, who listened with mounting horror as she told of what she had learned of the Lunari. From what Diana could glean from the fragmentary texts, the Lunari spoke of the eternal cycle — night and day, sun and moon — as essential for universal harmony. The creatures were gone and the stones of the circle gleamed with threads of silver radiance. Its armored form was now entirely gloss black and venomous purple. The urge to climb the mountain’s flanks was like an itch that could never be scratched, but everything she had been taught since birth told her the mountain would claim more than just her life should she ever try. Most of the improvements are pretty subtle, so we've listed a couple of the more explicit upgrades here to make sure you know about 'em.Diana is getting a similar compensation, but applied to her passive, rather than her base stats. Unnatural flesh flowed like wax to seal the awful wound her blade had ripped. They climbed for hours, above the clouds and into the chill air where the moon and stars glittered like diamonds. When she had finished her tale, the elders immediately denounced her as a heretic, a blasphemer and peddler of false gods. It filled her thoughts with undying hatred from a distant epoch. She also gains a temporary shield that absorbs damage. She glimpsed ancient battles so terrible that entire worlds had been lost in the fires of their waging; a war that had almost unmade this very world and still might. Wary now, she approached the circle, eyes scanning for threats.

She saw Diana and called for help, saying that she had to reach the top of the mountain before morning — an ambition Diana knew was utterly impossible. Every third consecutive basic attack cleaves nearby enemies, dealing magic damage (deals 150% damage against non-epic monsters).Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds. Pale Cascade. W. Not fast enough. “But there is always another night’s work,” said Diana. Total damage changed to 66 / 102 / 138 / 174 / 210 from 60 / 105 / 150 / 195 / 240; Shield reduced to 40 / 55 / 70 / 85 / 100 (+0.3 Ability Power) from 55 / 80 / 105 / 130 / 155 (+0.45 Ability Power) The second application of the shield now stacks with the first shield instead of replacing it For such a heinous crime, only one punishment could suffice; death. Their flesh was already darkening to a bruised purple, hissing in this world’s hostile atmosphere. The creature fell, its flesh instantly unraveling. While this is active it Diana obtains 3 orbs that will detonate when they come in contact with an enemy unit. Yet Diana found moonlight entrancing and beautiful in a way the harsh sun glaring down the mountain could never match. Diana is an AP based assassin. Diana moved to the center of the circle and drew her sword. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. At the center of the plateau was a circle of towering stones, each carved with looping spirals and curving sigils. A memory, yes, but not her own. It led Diana through overgrown and withered trees that ought to have been long dead. Diana surged to her feet as the spaces between the stones split apart.