The referee's Leniency will determine whether or not you get booked or sent off.
Measure heading + dice roll. Two hits sink the trade route cards. 46 players come with the game. Attack! Use the clear distance stick to measure allowable passes[8] Both teams move players. The game is loosely set in the 1930s and includes plastic pieces featuring tanks, planes, infantry, and artillery. It's best to select a formation that suits the players in your squad. Technology cards are gained by a player if one successfully rolls a 10 or higher with the blue dice. [18] A game of Counter Attack runs for 90-minutes, so there is plenty of time for more drama! We also use third-party cookies that help us analyze and understand how you use this website. An injured player loses 2 pace for the remainder of the game. This category only includes cookies that ensures basic functionalities and security features of the website. They are gained at the end of the round when economic cards' money value are totalled up. If you roll a 1 in a tackle you could get a yellow or red card! The Expansion added technology cards, trade route cards, and Production Points as well as the Eastern side of the world which can be added onto the western map board to make a gigantic map of the world Earth circa 1935. [12] Remember that referee? Trade and movement can be halted altogether if one player controls the oceans. [11] Take the attacker's dribbling attribute and add it to a dice roll. Trade Route cards are auctioned cards starting at 20 Production Points, which every player attempts to gain by bidding higher. [13] Your players can get injured too! Also, H. P. Gibson obtained the rights to broadcast L'Attaque in English-speaking countries from 1920s. You can purchase up to 196, and even make your own. Every player has up to 7 attributes. Measure that against the defender's tackling + dice roll. These cookies will be stored in your browser only with your consent.

is a board game created by Glenn Drover and published by Eagle Games in 2003.It is a light war game that is midway between Risk and Axis and Allies in complexity. is a very simple game of expansion and conflict set in the World War 2 era. But opting out of some of these cookies may have an effect on your browsing experience.This website uses cookies to improve your experience. Keep an eye on your opponent's line-up as well...[7] Kick off!

We'll assume you're ok with this, but you can opt-out if you wish. won the Origins Award for Best Historical Game 2003. If it's a draw, re-roll. Games are injected with real drama and nothing beats a successful dice roll resulting in a goal-saving tackle or the ball nestling in the back of your opponents net!

[6] Line up your team. [5] Select a first XI and allocate squad numbers to your players. Nevertheless, the game also allows for peaceful annexation of minor nations. The Tartan Scarf Counter Attack is hex-based and strategic, but it’s also incredibly fluid like real football. The basic game (Attack!) Attack! The game is played with 36 pieces each on a 9x10 square board.

French publisher "Au jeu retrouvé" produced a version of the game in 1975 by modifying the parts illustrations. In 1909, she appointed her game "L'Attaque". [19] If you like what you see, get your copy of the game from the shop!This is a game that is easy to learn but hard to master. These cookies do not store any personal information.Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. The highest bid wins. There are 116 to choose from in the shop. Games are injected with real drama and nothing beats a successful dice roll resulting in a goal-saving tackle or the ball nestling in the back of your opponents net!Counter Attack is hex-based and strategic, but it’s also incredibly fluid like real football. [16] The keeper couldn't save it, so it's a goooooaaaalllll!!!! The trade route card is then placed on the sea zone listed in bold print on the card.